Welcome![Sign In][Sign Up]
Location:
Search - opengl bmp

Search list

[OpenGL program二维图像三维显示

Description: 本人为了图像处理的需要,很想实现二维图像的三维显示,于是写了本代码,希望与此有兴趣的读者共享。图像的获取一是bmp图像文件,二是来自剪贴板。本代码在MFC中调用OpenGL库函数来实现二维图像的三维显示,图像的宽度、高度和象素的亮度分别为三维空间的x,z,y坐标。程序主要有初始化、绘图、资源释放和操作部分,这些功能在OGL_MFCView.cpp文件中实现。OpenGL库的初始化在该文件中的OnCreate,InitScene和DrawScene函数中实现,主要初始化OpenGL运行时的环境变量,三维物体的光照,材质等,由于介绍OpenGL库的初始化的文档很多,在这里我就不多说了,感兴趣的读者可以参考有关的文档。在DrawScene函数中调用全局函数GLDraw3DBMP完成绘图部分。 编译源代码时,必须把opengl32.lib glu32.lib链到工程中。 可以通过对话框改变材质。按上下箭头键可以实现三维图像的绕x轴旋转,按左右箭头键可以实现三维图像绕z轴旋转。 本代码在Windows2000下编译通过。-image processing to the needs and would like to achieve th ree-dimensional two-dimensional images, then wrote the code, with the readers are interested in sharing. Image Access First bmp image files, two from the clipboard. The MFC code Calling OpenGL library functions to achieve the three-dimensional two-dimensional image display, image width, height and pixel brightness of the three-dimensional space x, z, y coordinates. Main initialization procedures, mapping, the release of resources and operation, the function of these documents OGL_MFCView.cpp achieve. OpenGL library initialization of the documents, the OnCreate, InitScene DrawScene function and the realization of the main initialization OpenGL runtime environment variables, 3D objects light, material, and as such introduced OpenG
Platform: | Size: 106574 | Author: 张立强 | Hits:

[OpenGL programthreedmesh

Description: 为了实现图像处理的需要,实现二维图像的三维显示,于是写了本代码,希望与此有兴趣的读者共享。图像的获取一是bmp图像文件,二是来自剪贴板。本代码在MFC中调用OpenGL库函数来实现二维图像的三维显示,图像的宽度、高度和象素的亮度分别为三维空间的x,z,y坐标。程序主要有初始化、绘图、资源释放和操作部分,这些功能在OGL_MFCView.cpp文件中实现。OpenGL库的初始化在该文件中的OnCreate,InitScene和DrawScene函数中实现,主要初始化OpenGL运行时的环境变量,三维物体的光照,材质等,由于介绍OpenGL库的初始化的文档很多,在这里我就不多说了,感兴趣的读者可以参考有关的文档。在DrawScene函数中调用全局函数GLDraw3DBMP完成绘图部分。 编译源代码时,必须把opengl32.lib glu32.lib链到工程中。 可以通过对话框改变材质。按上下箭头键可以实现三维图像的绕x轴旋转,按左右箭头键可以实现三维图像绕z轴旋转。 本代码在Windows2000下编译通过。-image processing in order to achieve the necessary two-dimensional realization of the three-dimensional images, then wrote the code, with the readers are interested in sharing. Image Access First bmp image files, two from the clipboard. The MFC code Calling OpenGL library functions to achieve the three-dimensional two-dimensional image display, image width, height and pixel brightness of the three-dimensional space x, z, y coordinates. Main initialization procedures, mapping, the release of resources and operation, the function of these documents OGL_MFCView.cpp achieve. OpenGL library initialization of the documents, the OnCreate, InitScene DrawScene function and the realization of the main initialization OpenGL runtime environment variables, 3D objects light, material, and as such introd
Platform: | Size: 105860 | Author: 周立 | Hits:

[OpenGL programmkOpenGLJPEGImageSDK

Description: 一个C++的类,用来存储opengl屏幕画面为JPEG,以及读取BMP、JPEG图片作为纹理,用法简单只要3行代码。-a Class C, used to store opengl screen for JPEG images, and to read BMP, JPEG as texture, use simple as three lines of code.
Platform: | Size: 2271663 | Author: 葛学东 | Hits:

[OpenGL programOpenearth

Description: 用OpenGL实现展开地球的三维动画 打包说明:打包软件为winzip,其中paper.zip为正文压缩文件,解压后 为word2000环境下的正文文件paper.doc,program.zip为源程序压缩文件,解压后为VC++6.0环境下的工程文件OpenEarth.dsp等系列程序...及作为纹理使用的位图文件Wordmp.bmp 程序使用说明 解压program.zip为源程序压缩文件,将opengl32.lib glu32.lib glaux.lib等库文件拷贝到...\\VC98\\Lib\\目录下。 1.用VC6.0启动Openearth.dsw, 2.按下述步骤添加OpenGL库:从[Project]菜单中选择[Settings...]选项,将弹出Project Settings对话框。在该对话框中选择Link标签,在“Object/Libray Module”编辑框中加入“opengl32.lib glu32.lib glaux.lib”,单击OK按钮。 3. 用菜单Build\\!Execute Openearth.exe项建立并运行Openearth.exe文件 4. 观看效果,由于程序使用GetCurrentTime函数,动画可能从中间开始展开,全部展开后,又从头从球形开始展开。 直接运行Openearth.exe。-start using OpenGL 3D animation Earth packaged Note : packaged software winzip. which paper.zip compression for text documents, unpacked word2000 environment for the body of documents paper.doc, program.zip source of compressed files, unpacked VC 6.0 environment for the engineering documents OpenEarth.dsp series of procedures ... and for Texture for the use of bitmap file Wordmp.bmp use procedures for extracting program.zip source compressed files, will opengl32.lib glu32.lib glaux.lib other library copy of the document .. . \\ VC98 \\ Lib \\ directory. 1. Start with VC6.0 Openearth.dsw. 2. the following steps to add OpenGL library : from [Project] menu, choose [Settings ...] options will Project Settings dialog pop. In the dialog box choose Link label, in "Object / Libray Module" e
Platform: | Size: 174322 | Author: 倪明 | Hits:

[OpenGL programmyButterfly

Description: 在opengl 下实现的蝴蝶屏幕保护程序,可以通过改变bmp文件获得其他图案的屏保效果-in opengl under the butterfly screen saver, bmp can change the document is a screensaver other pictorial effect
Platform: | Size: 116301 | Author: 王肖 | Hits:

[Picture ViewerBMPLoader_evo

Description: This an evolutionary loader library to load your BMP images into C++ code such as OpenGL or OpenCV applications. It has some advantages over other BMPLoader libs, in fact, it can read the BMP from Mysql also.-This is an evolutionary loader library to load your BMP images into C++ code such as OpenGL or OpenCV applications. It has some advantages over other BMPLoader libs, in fact, it can read the BMP from Mysql also.
Platform: | Size: 16384 | Author: umut | Hits:

[OpenGL programbmp

Description: 主要是在執行如何將一張BMP圖檔在OPENGL的環境下畫出來-Mainly in the implementation of a BMP image file how the environment in OPENGL drawn
Platform: | Size: 312320 | Author: 陳先生 | Hits:

[OpenGL programuniversity

Description: opengl宇宙的 附件里有各个星球的清晰bmp纹理 利用分布在圆面上的点模拟远处的星星 -opengl annex the universe has a clear bmp texture of each planet using the distribution of points in the round surface of the stars simulated distant
Platform: | Size: 11014144 | Author: CUNTIE | Hits:

[OpenGL programMapSpace

Description: 和opengl有关, 即将别的图片格式转换成为dds的,很好很强大-opengl,bmp convert dds,very great!
Platform: | Size: 230400 | Author: 小范 | Hits:

[OpenGL programopengl

Description: opengl读取并在屏幕上显示24位bmp图像 ,方便使用-opengl read and displayed on the screen 24-bit bmp images, ease of use
Platform: | Size: 16384 | Author: huyang | Hits:

[OpenGL programcximage701_full

Description: VC2005版本,有动态库、静态库等多种形式,用于读取BMP、JPG、GIF、TGN等多种图像文件,可以方便用于OpenGL的纹理贴图-VC2005 version, there are dynamic libraries, static libraries and other means, for reading BMP, JPG, GIF, TGN and other image files can be easily used for the OpenGL texture mapping
Platform: | Size: 3872768 | Author: 星海 | Hits:

[OpenGL programopengl-background-photo

Description: opengl加载图片背景,可以方便的加载各种背景图片-opengl import bmp as background
Platform: | Size: 2048 | Author: wedfjd | Hits:

[OpenGL programbmp-opengltrans

Description: 将一副位图进行建模变化,很好的OPENGL例子!-Bitmap will be a model change, a good example OPENGL!
Platform: | Size: 845824 | Author: 肖乐义 | Hits:

[OpenGL programOpengl-show-BMP-files

Description: VC++6.0 编程环境下,使用Opengl库函数来实现显示BMP位图文件的demo程序,需要的可以参考下-VC++ 6.0 programming environment, using Opengl library functions to display BMP bitmap file of the demo program, you need to refer to the following
Platform: | Size: 26624 | Author: 肖传毅 | Hits:

[OpenGL programOpenGL-Load--Three-Textures

Description: 可同时在OpenGL中使用BMP、TGA、JPG三种纹理,很值得学习-Can use BMP, TGA, JPG, three textures in OpenGL, it is worth learning
Platform: | Size: 12407808 | Author: xuejian | Hits:

[OpenGL programbmp-AUX

Description: opengl环境下 使用aux来加载bmp纹理的例子 希望对你有帮助-the opengl environment aux load bmp texture example you want to help
Platform: | Size: 2048 | Author: FEI17 | Hits:

[OpenGL programbmp-AUX

Description: opengl环境下 使用aux来加载bmp纹理的例子希望对你有帮助-the opengl environment aux load bmp texture example you want to help
Platform: | Size: 2048 | Author: 货单程序 | Hits:

[GDI-BitmapOPENGL-sky

Description: 在OPENGL程序中实现天空盒,可根据鼠标的移动位置自动追踪视角,效果很好,缝隙较少。程序中可以除了可使用BMP贴图外,还可以使用jpg格式的贴图。-The sky box in the OPENGL program, can automatically track angle according to the location of the mouse, the effect is very good, the gap is less. The program can be used in BMP map, you can also use the JPG format map.
Platform: | Size: 12369920 | Author: 赖瑾建 | Hits:

[Multimedia Developopengl-fx-simple

Description: OpenGL simple FX with BMP.
Platform: | Size: 3072 | Author: xiana411378 | Hits:

[OpenGL programopengl

Description: 地球仪的绘制,纹理映射和鼠标控制缩放。运行前在d盘放着张图片:Earth.bmp-Globe rendering, texture mapping, and mouse to control the zoom.
Platform: | Size: 8740864 | Author: 陈扁扁 | Hits:
« 1 2 3 45 6 7 8 »

CodeBus www.codebus.net